Traits | Project Zomboid Wiki | Fandom Tldr get outdoorsman if you get prone to illness and thin skinned. Most positive. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Maybe not deadly, but you will attract a few more zombies. YouTuber Retanaru also posted a great video breaking down some of the best traits to use that you can see here. Oh, you mean in game? Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. Don't bother. Organized increases the storage capacity of all containers so its a little more useful than youre giving it credit for but I agree that its expensive. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. Because of this, it's an easy +2 point that can go towards a decent positive trait. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Because of this, it's an easy +4 points that can be used to get an extra positive trait. Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. I wanted to spice up my character with some positive and negative traits to make zomboid a little more interesting. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. I'd rather level up dancing or piano (an actual mod skill). Maybe useful when multiplayer releases, but until then this perk is basically useless. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. All rights reserved. Generally high-fat foods are going to be easy to find. The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? and our Keen Hearing greatly increases that radius, letting you "see" threats coming from farther away. Traits Traits are attributes or behaviors that effect how your character interacts with the world. Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. lose = to misplace or get rid of something ("How did you lose the keys?"). Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. Useful skill, but its hard to justify spending 5 points on this. How good this is, is up to you. This also applies to backpack storage but is still a convenience perk. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. https://discord.gg/theindiestone, Press J to jump to the feed. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} The extra speed will often cause you to crash and badly injure yourself, even with cruise control. However, if you go a while without smoking, you will become unhappy until you reach the point of depression. This in turn will help your character not to get panicked as quickly. Your character has a perception radius even behind them, supposed to represent hearing. Along with hunger and fatigue,. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Large zed groups can be pulled outside, sleeping turned off makes sleep a non-issue, and you actually get the benefit of never getting boredom. I can just imagine wheezing around, unable to run, unable to carry much, struggling to fight off even a single zombie, having to hyper-focus on nutrition, and none of your skills will develop, yikes! All trademarks are property of their respective owners in the US and other countries. Only worth taking if you have slow modded vehicles. I'm ranking all negative traits from More Traits mod in Project Zomboid!Check my top 10 best traits video: https://youtu.be/XedZcMPudMo-------Join me:DISCORD. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. Press question mark to learn the rest of the keyboard shortcuts. In order to survive, you do have to put in a little more effort, but you earn more points in return. To anyone asking how to enter or remove something from game. Again you probably don't know how detection works in the game. Best character builds in Project Zomboid | Rock Paper Shotgun Hunter is nice to the xp boosts to some skills but again, I play on insane pop so sneaking isnt particularly viable. But let me convince you why pacifist is a good choice. Description - Increases reading speed and takes less time for books. While the power is still working throughout the world you can get water from any kitchen or bathroom, after the power and water have been cut off of course you can boil water using a campfire to make it drinkable. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-medrectangle-4','ezslot_8',113,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-4-0'); if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'setreadygame_com-narrow-sky-1','ezslot_16',146,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-narrow-sky-1-0');Considering that you can get water through many different sources all the way through the game, I generally consider this free points. Brave In short, when you get injured, just avoid combat and take it easy for a few days and let your wounds heal. Press question mark to learn the rest of the keyboard shortcuts. Espaol - Latinoamrica (Spanish - Latin America). Then you will already have a extra point or two into your category of choice from this. Provides a 30% XP boost on top of existing boosts to ALL skills. When fast forwarding tasks, it gives you enough time to react and kill surprise zombies. Not bad per se, just not worth the points. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. Wakeful. This one will really depend on the type of character you want to play and which version of the game you are playing. I play with all loot set to extremely rare except for melee weapons set to rare and guns/ammo set to normal. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Which negative traits do you guys usually pick? Just confirming what you stated about keen hearing. Rather than the game auto slowing down from fast forward when you get attacked from behind, the game will auto slow down when a zombie enters that short circle behind your character that you get with keen hearing. The most expensive traits in the game, but often essential to survival. Same thing with under/overweight. Most persist. Keep that in mind. If that doesn't work then post the question. It might make sense for Smoker to eventually be possible to get rid of, but it looks like it's permanent for now (maybe it represents those people who can never truly ditch the addiction, and not just anyone who's addicted). Similar to angler, if you want to use long blunt take this perk, otherwise, don't. The only reason it isn't more highly ranked is after a few months you get less and less panic from zombies anyway. Can be overcome when you build up your stealth skills. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. Leveling farming is kinda easy, just read a farming book and collect the crops. It doesn't make it trash, but it does make it weaker than many people thought. It's an absolutely amazing trait. Luckily, we will go over some of the best negative traits we like to pick during our playthroughs. Athletic 5; Strong 3. Anything that increases endurance loss will probably get you killed. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} Because of this, we would recommend giving it a try as it can easily help you get a high-cost positive trait. I don't understand why people like it. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. and the bonus to build times and construction strength are great too. Create an account to follow your favorite communities and start taking part in conversations. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2. More annoying than anything, gives you less time in the day. Just carry 2 filled bottles around with you and you wont notice this trait. Or just don't go outside in the wet and cold? You could start at 0 or 3 and level up to 4 or 6. If you manage to level up your fitness level a couple of points you wont see the effect of these traits at all. 25% slower xp gain with weapons. If you're hurt, just bandage it up and wait, first aid does very little to help you. Best Character Builds in Project Zomboid [Final - Theglobalgaming.com Possibly the best perk you can take. Not worth 1 extra point. Go right ahead! Worth considering if you know what youre doing. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Can I Survive in Project Zomboid with ALL the NEGATIVE Traits? | Ep 1 I wouldn't say its a must have, but if you have 6 points to spare its worth considering. Waste of one point. 4 & 5- Always worth considering when making a new character. https://discord.gg/theindiestone, Press J to jump to the feed. Too expensive take hiker instead. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. ._3K2ydhts9_ES4s9UpcXqBi{display:block;padding:0 16px;width:100%} You can really live without this one, 6 points is costly too. People be doing a lot of running in this game. Detrimental. They need to balance the other crops so that there's reason to grow them, and maybe add a requirement to farming to grow corn or wheat (which could be converted into non-perishables). if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-leader-2','ezslot_10',157,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-2-0');Okay I know what youre thinking, in a zombie survival game where you are beating down enemies you want to be able to hit as hard as possible. Im not sure why you rate hiker and gardener so highly. I disagree with the Sunday Driver for one huge reason. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Could be worth taking in conjunction with the negative perk "Prone to Illness" as it gives you 2 free points, which is why I didn't rate this lower. High Thirst is easily fixed with a bottle of water. Finding rare weapons is a chore with this. Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. Copyright 2023 Pro Game Guides. To stop crashing all the time, drive slower. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Take weak stomach instead. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. Every single trait rated : r/projectzomboid - reddit.com Traits Tier List : r/projectzomboid - Reddit With Sunday Driver, your vehicle will not perform when you need it. I tested it and i dont think organized applies to the player's inventory. Whenever a zombie performs an attack the player has a chance to block it. Gymnast 4/5. But at that point you might as well give your character 2 extra points in the settings. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Negative Traits That Can Go Away :: Project Zomboid Discussions gnrales It makes the low speed torque of vehicles almost completely vanish. You gain a form of 'Brave' after surviving long enough. Find the official Discord here: Also IRL Nervous Wreck. 3- Depends on how you want to play. [Top 10] Project Zomboid Best Traits That Are Excellent I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. Although it seems daunting at first, a good source of water is really not that hard to come across. Yes thats right. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. Being even drowsy drastically reduces your melee damage output. With Project Zomboid youre generally going to be spending most of your time avoiding the action rather than tearing through zombies. Becomes a less of an issue with fast learner, but having high levels in weapon skills is essential for combat. It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . The xp boosts that gymnast provide are pretty useful to keeping you alive in combat so I always take it. I figured you guys would appreciate it. Wakeful: 5/5 Less loss of fatigue and faster sleeping time. Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. I like it, but more importantly a lot of other people consider it very useful as well. MUST HAVE Negative Traits - Project Zomboid Swayed 2.04K subscribers Subscribe 6.2K views 2 weeks ago #0121 Give these Negative Traits a try and tell me what you think! If you're an experienced driver with a PC that can run the game well you are simply NEVER going to die to Speed Demon, and the increase in acceleration speeds up gameplay; particularly when it comes to towing. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. One decent trait for getting a couple of points back is of course slow reader. Unfit: Very low endurance, very low endurance regeneration. Always love learning the little quirks like this in the game. If an attack is blocked the damage is simply negated. Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. Water is easy to obtain. Stay aware of your surroundings and it wont be a problem. What are the best negative traits for any playthrough in project zomboid? New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. Sleepyhead 1/5. Then again it isnt the worst thing in the world to only be restricted to large houses at the start of the game. Probably gonna go back and alter some things. Some people don't care though hence why in the middle at 3/5. It helps peel away some of them from larger groups. A lot of people are happy being slowpokes. My attempt at a meta build had underweight and athletic in the same build; like you said the massive benefit kicks in at 9. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. The annoyance and extra time of Hemophobic would put it at 3/5 in my opinion. Very useful for finding Axes and Sledgehammers. They need to give it more features and make it much stronger. In order to start playing, your points must have a total of 0. High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. Underweight - 6 points. Increases fuel consumption by 100%. How did you find the list? Underweight has a similar penalty, it makes your attacks deal less damage. May be worth it if its something you personally struggle with, or if it fits your playstyle. When coupled with Outdoorsman which removes the negative side-effects of weather you can make a pretty good character for living off the grid. Aside from exhaustion, sleepiness is the biggest danger as the more tired you get, the more your perception decreases. I mostly based the ratings on standard settings and aimed at new players. Must have for people wanting to use axes as their main weapon. No brainer. Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? Outdoorsman: I never take it. When choosing traits for a character, remember any skill (other than fitness and strength gets a permanent XP bonus (1- 75% 2- 100% 3+ 125% to that skill, as well as extra level(s.)). Cigarettes are easy to find, and i think smoking every so often adds a neat little bit of immersion. You can simply plant a couple more crops to get the same effect. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. I'd put Speed Demon at 2. Underweight knocks you down to 8 and is pita to grind. Positive traits in Project Zomboid give players a specific advantage. Funnily enough this is the one negative trait that actually includes a little positive effect as well. Still pretty bad for new players. I agree that dexterous is mandatory and I couldnt play without it. I picked ugly, underweight, social anxiety, bald, oversleeper and underachiever. Also prevents you from using the radio for weather/helicopter event warnings. Farming isnt too difficult to level, either. Expensive, though. Will actually help prevent car accidents. In addition to slow reader and slow learner, it looks like pacifist is just an XP penalty for weapons, so it could be taken alongside them if you're willing to put up with all that extra grind. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. Claustrophobia on a no sleep MP server is just free points. I also play with insane population so you would think inconspicuous would be useful but its actually more helpful to let zombies be able to notice you from a greater distance. ._38lwnrIpIyqxDfAF1iwhcV{background-color:var(--newCommunityTheme-widgetColors-lineColor);border:none;height:1px;margin:16px 0}._37coyt0h8ryIQubA7RHmUc{margin-top:12px;padding-top:12px}._2XJvPvYIEYtcS4ORsDXwa3,._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px}._2Vkdik1Q8k0lBEhhA_lRKE,.icon._2Vkdik1Q8k0lBEhhA_lRKE{background-position:50%;background-repeat:no-repeat;background-size:100%;height:54px;width:54px;font-size:54px;line-height:54px}._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4,.icon._2Vkdik1Q8k0lBEhhA_lRKE._1uo2TG25LvAJS3bl-u72J4{filter:blur()}.eGjjbHtkgFc-SYka3LM3M,.icon.eGjjbHtkgFc-SYka3LM3M{border-radius:100%;box-sizing:border-box;-ms-flex:none;flex:none;margin-right:8px;background-position:50%;background-repeat:no-repeat;background-size:100%;height:36px;width:36px}.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4,.icon.eGjjbHtkgFc-SYka3LM3M._1uo2TG25LvAJS3bl-u72J4{filter:blur()}._3nzVPnRRnrls4DOXO_I0fn{margin:auto 0 auto auto;padding-top:10px;vertical-align:middle}._3nzVPnRRnrls4DOXO_I0fn ._1LAmcxBaaqShJsi8RNT-Vp i{color:unset}._2bWoGvMqVhMWwhp4Pgt4LP{margin:16px 0;font-size:12px;font-weight:400;line-height:16px}.icon.tWeTbHFf02PguTEonwJD0{margin-right:4px;vertical-align:top}._2AbGMsrZJPHrLm9e-oyW1E{width:180px;text-align:center}.icon._1cB7-TWJtfCxXAqqeyVb2q{cursor:pointer;margin-left:6px;height:14px;fill:#dadada;font-size:12px;vertical-align:middle}.hpxKmfWP2ZiwdKaWpefMn{background-color:var(--newCommunityTheme-active);background-size:cover;background-image:var(--newCommunityTheme-banner-backgroundImage);background-position-y:center;background-position-x:center;background-repeat:no-repeat;border-radius:3px 3px 0 0;height:34px;margin:-12px -12px 10px}._20Kb6TX_CdnePoT8iEsls6{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-bottom:8px}._20Kb6TX_CdnePoT8iEsls6>*{display:inline-block;vertical-align:middle}.t9oUK2WY0d28lhLAh3N5q{margin-top:-23px}._2KqgQ5WzoQRJqjjoznu22o{display:inline-block;-ms-flex-negative:0;flex-shrink:0;position:relative}._2D7eYuDY6cYGtybECmsxvE{-ms-flex:1 1 auto;flex:1 1 auto;overflow:hidden;text-overflow:ellipsis}._2D7eYuDY6cYGtybECmsxvE:hover{text-decoration:underline}._19bCWnxeTjqzBElWZfIlJb{font-size:16px;font-weight:500;line-height:20px;display:inline-block}._2TC7AdkcuxFIFKRO_VWis8{margin-left:10px;margin-top:30px}._2TC7AdkcuxFIFKRO_VWis8._35WVFxUni5zeFkPk7O4iiB{margin-top:35px}._1LAmcxBaaqShJsi8RNT-Vp{padding:0 2px 0 4px;vertical-align:middle}._2BY2-wxSbNFYqAy98jWyTC{margin-top:10px}._3sGbDVmLJd_8OV8Kfl7dVv{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;margin-top:8px;word-wrap:break-word}._1qiHDKK74j6hUNxM0p9ZIp{margin-top:12px}.Jy6FIGP1NvWbVjQZN7FHA,._326PJFFRv8chYfOlaEYmGt,._1eMniuqQCoYf3kOpyx83Jj,._1cDoUuVvel5B1n5wa3K507{-ms-flex-pack:center;justify-content:center;margin-top:12px;width:100%}._1eMniuqQCoYf3kOpyx83Jj{margin-bottom:8px}._2_w8DCFR-DCxgxlP1SGNq5{margin-right:4px;vertical-align:middle}._1aS-wQ7rpbcxKT0d5kjrbh{border-radius:4px;display:inline-block;padding:4px}._2cn386lOe1A_DTmBUA-qSM{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:10px}._2Zdkj7cQEO3zSGHGK2XnZv{display:inline-block}.wzFxUZxKK8HkWiEhs0tyE{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button);cursor:pointer;text-align:left;margin-top:2px}._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0._3R24jLERJTaoRbM_vYd9v0{display:none}.yobE-ux_T1smVDcFMMKFv{font-size:16px;font-weight:500;line-height:20px}._1vPW2g721nsu89X6ojahiX{margin-top:12px}._pTJqhLm_UAXS5SZtLPKd{text-transform:none}
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